Boutique Rivals

Create iconic outfits. Gain a following. Set the trends! 

Age: 12+ / Duration: 20-30 minutes / Player Count: 2 

 

Step into the spotlight and design outfits that turn heads. Build your following and set the trend to become the boutique everyone’s talking about.  

Craft bold, unforgettable looks by selecting clothing items from the shared design rail. Once your outfit is complete, assign influencers to showcase your style and spark the next big trend. 

 

 

Follow the Kickstarter to stay up to date with the launch or join the Table Newsletter to receive email updates

Key Features 

Transparent Layering Cards 

Create outfits by layering transparent clothing cards. Mix and match tops, bottoms, dresses, jackets, and accessories to discover countless unique fashion combinations.

Beautiful Fashion Artwork 

Every clothing item has been individually illustrated by Jelena, bringing each outfit to life. Every card feels like a piece of wearable fashion, making outfit creation as enjoyable as the game itself.

Quick to Learn 

With one simple main action each turn, supported by a handful of free actions, the game is easy to teach and quick to pick up. 

Endless Outfit Combinations 

No two games are the same. The transparent layering cards create a variety of outfit combinations, ensuring every playthrough offers something new to discover. 

Gameplay

Start with 7 cards in hand and £30

Play one main action and any free actions

Create outfits

Assign influencers to gain £ and affect the trend

Complete 3 outfits to trigger the end of the game

Score your outfits, income, reclaimed material and accessories 

 

My Inspiration

Boutique Rivals began as a much larger game about running your own fashion boutique. The original concept came from a game design contest that challenged people to use dice in unconventional ways. While developing ideas, I found myself thinking about playing with fashion plates as a kid. 

As I developed the original Boutique game, one thing quickly became clear during playtesting and demoing, the most enjoyable part was creating the outfits themselves. Mixing and matching clothing items to discover stylish combinations captured the same creative feeling I remembered from those fashion plates.

This led to Boutique Rivals. I stripped away the larger management systems and focused on the creative element, designing outfits, competing to set the hottest trends, and building a boutique with a great reputation. That is not to say, however, that one day I won’t revisit the original design. 

Information icon

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.